BASICS

Research

Research is permanent and applies army wide. Unlike buildings it does not cap at level five, so it is where long-term power accumulates.

ResearchBranchMaxEffect
Weapons TechMilitaryLv 99Increases ATK for all troops (+5% per level)
Armor PlatingMilitaryLv 99Increases DEF and HP for all troops (+5% per level)
Signal IntegrationMilitaryLv 5Unlocks higher tier troops.
Leadership TrainingMilitaryLv 5Increases base leadership for all commanders
Resource EfficiencyEconomyLv 5Increases all resource production
Storage TechEconomyLv 5Increases storage capacity
Extraction MasteryEconomyLv 5Increases loot yield from extraction sites
Upkeep ReductionEconomyLv 5Reduces army food upkeep
Signal AmplificationUtilityLv 5Increases fog of war vision radius in the Wastes
Haul ProtectionUtilityLv 5Reduces resource losses when your Crawler is destroyed
Hospital TechUtilityLv 5Faster hospital and cryostasis recovery
Crawler EngineeringUtilityLv 5Faster crawler and squad movement
Extraction Scooter RangeUtilityLv 2Extends how far your squads can deploy to extraction sites (+5 tiles per level, base 20).
LogisticsUtilityLv 5Reduces the resource + credit cost to deploy squads (-10% per level)