BASICS

Research

Research runs in the Garage, one at a time, and every level is permanent. It is a tree with three branches: Military, Economy and Utility. A research with a prerequisite opens once the research before it reaches the listed level, and anything you have already started stays open.

A basic research's level N needs that Garage level, up to Garage 5. Ballistic Core and Reactive Plating keep going past that, so they are where long-term power accumulates. Advanced research, at the end of each branch, needs Garage 6 for every level: class upgrades for your tier 3 troops, bigger squad hauls, and shorter building and research timers. Garage 6 takes advanced research up to level 2; higher Garage levels will open the rest.

ResearchBranchMaxOpens withEffect
Ballistic CoreMilitaryLv 99OpenIncreases ATK for all troops (+3% per level)
Reactive PlatingMilitaryLv 99Ballistic Core Lv 1Increases DEF and HP for all troops (+3% per level)
Signal IntegrationMilitaryLv 5OpenUnlocks higher tier troops.
Relay CommandMilitaryLv 5Signal Integration Lv 2Increases base leadership for all commanders (+10% per level)
Scavenger ProtocolsEconomyLv 5OpenSpeeds up every refinery and Datacenter mining
Hardened VaultUtilityLv 5Signal Resonance Lv 1Lowers the most a destroyed Crawler can lose from your bank
Satoshi DoctrineEconomyLv 5Trophy Hunter Lv 2Increases loot yield from extraction sites
Cold HashEconomyLv 5Scavenger Protocols Lv 1The Datacenter burns less Fuel for every $ato it mines
Trophy HunterEconomyLv 5Scavenger Protocols Lv 1Monster kills drop items more often
Signal ResonanceUtilityLv 5OpenIncreases fog of war vision radius in the Wastes
Cargo ShieldingUtilityLv 5Logistics Lv 2Lowers the haul taken when your Crawler is destroyed and recovers part of the lost items
Field MedicsUtilityLv 5Signal Resonance Lv 1Faster hospital and cryostasis recovery
Drive OverhaulUtilityLv 5OpenFaster crawler and squad movement
LogisticsUtilityLv 5Drive Overhaul Lv 1Reduces the resource + credit cost to deploy squads (-10% per level)
Heavy HaulersEconomyLv 5Garage 6, Satoshi Doctrine Lv 5Squads carry more loot home from extraction sites
Rapid FabricationUtilityLv 5Garage 6, Drive Overhaul Lv 5Shorter building upgrade and Workshop crafting timers
War DrillsUtilityLv 5Garage 6, Rapid Fabrication Lv 1, Accelerated Research Lv 1Shorter troop training timers
Golden HourUtilityLv 5Garage 6, Field Medics Lv 5The Hospital and cryostasis free boost opens earlier
Accelerated ResearchUtilityLv 5Garage 6, Signal Resonance Lv 5Shorter research timers
Kinetic AssaultMilitaryLv 5Garage 6, Signal Integration Lv 5ATK of your Kinetic T3+ troops (+5% per level)
Kinetic BulwarkMilitaryLv 5Garage 6, Kinetic Assault Lv 1DEF of your Kinetic T3+ troops (+5% per level)
Kinetic VitalityMilitaryLv 5Garage 6, Kinetic Bulwark Lv 1HP of your Kinetic T3+ troops (+5% per level)
Electric AssaultMilitaryLv 5Garage 6, Signal Integration Lv 5ATK of your Electric T3+ troops (+5% per level)
Electric BulwarkMilitaryLv 5Garage 6, Electric Assault Lv 1DEF of your Electric T3+ troops (+5% per level)
Electric VitalityMilitaryLv 5Garage 6, Electric Bulwark Lv 1HP of your Electric T3+ troops (+5% per level)
Psionic AssaultMilitaryLv 5Garage 6, Signal Integration Lv 5ATK of your Psionic T3+ troops (+5% per level)
Psionic BulwarkMilitaryLv 5Garage 6, Psionic Assault Lv 1DEF of your Psionic T3+ troops (+5% per level)
Psionic VitalityMilitaryLv 5Garage 6, Psionic Bulwark Lv 1HP of your Psionic T3+ troops (+5% per level)