COMBAT
Equipment
Gear is crafted from blueprints and parts, then upgraded. Each piece has a rarity, and rarity sets how far it can be levelled.
| Gear | Slot | Class | Effect |
|---|---|---|---|
| Kinetic Breaker Carbine | Weapon | Kinetic | Class Attack Pct |
| Stormcoil Rifle | Weapon | Electric | Class Attack Pct |
| Nullwake Focus | Weapon | Psionic | Class Attack Pct |
| Field Triage Core | Augment | Any | Triage Recovery Pct |
| Ashlands Bulwark | Augment | Any | Ashlands Def Hp Pct |
| Neural Recovery Lattice | Augment | Any | Injury Time Reduction Pct |
| The First Word | Weapon | Any | Alpha Strike |
| The Ashen Rudis | Weapon | Any | Universal Stats Pct |
Class-locked gear
Weapons are locked to an element. A kinetic weapon on an electric commander does nothing, and the game will not let you equip it.